'Assassin's Creed' Maker Ubisoft Unveils Game Powered by Generative AI

'Assassin's Creed' Maker Ubisoft Unveils Game Powered by Generative AI

Source: Decrypt

Published:2025-11-24 20:16

BTC Price:$88669

#AI #Gaming #Crypto

Analysis

Price Impact

Med

Major gaming company ubisoft adopting generative ai for its new game 'teammates' signals increasing mainstream validation and integration of ai technology. this trend could positively influence investor sentiment towards decentralized ai projects and ai-related crypto tokens, although direct crypto integration is not mentioned.

Trustworthiness

High

News directly from ubisoft's announcement, reported by a reputable crypto news source (decrypt).

Price Direction

Bullish

Mainstream adoption by a gaming giant like ubisoft enhances the perceived value and future potential of ai technology. this positive sentiment is likely to spill over to ai-focused crypto projects and tokens, as it validates the technology's real-world utility and growth trajectory.

Time Effect

Long

The integration of ai by a major developer suggests a lasting industry trend, driving sustained interest and potential investment into the ai sector within crypto over time, rather than just an immediate price spike.

Original Article:

Article Content:

In brief Ubisoft showcased an experimental game called Teammates that is powered by generative AI. Players interact with an in-game AI assistant through voice commands, and dynamic dialogue is generated in real time. Many game developers have been vocally opposed to generative AI due to job fears and creative concerns. Decrypt’s Art, Fashion, and Entertainment Hub. Discover SCENE Ubisoft, the gaming giant behind such franchises as Assassin’s Creed and Just Dance, has revealed its first playable game powered by generative AI, called Teammates . Following Ubisoft’s Neo NPC experiment from last year, this project aims to deepen player immersion through natural speech interactions, using generative AI to power real-time voice commands that the company says makes for more dynamic gameplay. Set in a dystopian future, players navigate a first-person shooter scenario as a resistance member searching for five missing teammates in an enemy base. The experimental level features three AI-powered characters: Jaspar, an AI voice assistant, and two NPC squad members, Sofia and Pablo. Today we’re unveiling Teammates, an AI-driven research project exploring how new tech can deepen the player experience. More than just talk, this brand-new experiment adds depth to gameplay by going beyond AI chatbots and turning NPCs into real teammates. Find out more:… pic.twitter.com/SyISwjJ5af — Ubisoft (@Ubisoft) November 21, 2025 Jaspar functions as more than a basic assistant—he can highlight enemies, provide lore details, adjust game settings, and pause gameplay through natural voice commands. Sofia and Pablo operate similarly but physically exist within the game world, taking orders and engaging in conversation with players. Ubisoft says that the technology processes environmental information and contextual cues, adapting to player voice input and actions in real-time. An early scenario demonstrates this by requiring players to verbally direct their armed teammates to take cover and attack patrolling enemies before receiving their own weapon.  “Our early experiments showed players were quickly connecting with the AI-driven NPCs and the voice assistant concept,” said Director of Gameplay Xavier Manzanares, in a blog post. “Jaspar was helping players when they got lost or weren’t sure what to do, he could access menus and settings, tell players more about the world and the story. We really started to like Jaspar and saw how a system like this could be interesting for many different kinds of games.” A screenshot from Ubisoft's Teammates experimental game. Image: Ubisoft After testing with hundreds of players in closed playtests, the team plans to refine the technology based on feedback. Their goal is to expand interaction possibilities and create richer storytelling experiences, all while maintaining human creativity and ingenuity at the core of game development. Ubisoft’s announcement post directly addressed that last point, as the rapidly growing use of generative AI across gaming giants—with firms like EA and Krafton among those making big recent moves —has led to broad criticism from developers, who fear that generative AI will only accelerate industry layoffs and suck the human element out of game design. “At first, I had the same concerns as many others,” said Narrative Director Virginie Mosser. “But I discovered that it’s the exact opposite of removing the human from the process. I still write the story and character personalities, but instead of fixed lines, we create these kinds of fences that let NPCs improvise within the world but stay within the boundaries of the lore and motivations we have given them.” “They can improvise,” she added, “but we still set the rules and direct the story and characters.” GG Newsletter Get the latest web3 gaming news, hear directly from gaming studios and influencers covering the space, and receive power-ups from our partners. Your Email Get it! Get it!